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21 June 2021 16:52
HUMANKIND V0.21.0082-S10, RELEASE (64-bit Standalone, build: 151860)

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16:52:43:679NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...

Amplitude.Coroutine:Run()

16:52:43:719NoneScene (#0, name: 'Mercury (Main)') has been loaded.

Amplitude.Coroutine:Run()

16:52:43:720NoneAmplitude.Framework version 2.3.191+66f6fc1db6.

Amplitude.Coroutine:Run()

16:52:43:720NoneStarting the application, version is V0.21.0082-S10, RELEASE (64-bit Standalone, build: 151860)...

Amplitude.Coroutine:Run()

16:52:43:720NoneMultiplayer cross-compatibility version is a9e2e10b0f8186bd6b1247d388019be7.

Amplitude.Coroutine:Run()

16:52:43:792NoneParsing the command line arguments...

Amplitude.Coroutine:Run()

16:52:43:808NoneLoading registry file 'C:/SteamLibrary/steamapps/common/HUMANKIND™ - Closed Beta/Registry.xml'...

Amplitude.Mercury.Application+d__43:MoveNext()

16:52:43:826NoneRegistry file 'C:\Users\Admin\Documents\Humankind\Registry.xml' does not exist.

Amplitude.Mercury.Application+d__43:MoveNext()

16:52:43:859NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...

Amplitude.Coroutine:Run()

16:52:44:103NoneAssetDatabase.Load GraphicsLowLevel

Amplitude.Framework.Asset.AssetDatabase:TryLoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:44:138NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:44:151NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:44:206NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...

Amplitude.Coroutine:Run()

16:52:44:230NoneSteamworks successfully initialized.

Amplitude.Coroutine:Run()

16:52:44:230NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)

Amplitude.Coroutine:Run()

16:52:44:299NoneUsing digital distribution credentials: 'Seek Truth From Facts', 0x0110000108bfb9dc, Steam.

Amplitude.Coroutine:Run()

16:52:44:299NoneUsing digital distribution current game language: 'english'.

Amplitude.Coroutine:Run()

16:52:44:299NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Mercury.Application+d__43:MoveNext()

16:52:44:316NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Application+<>c__DisplayClass90_0:b__0(System.Reflection.MonoParameterInfo)

16:52:45:264NoneSimulation: Entity contract count: 37 / 63.

Amplitude.Mercury.Runtime.RuntimeManager+d__8:MoveNext()

16:52:45:268NoneInitializing the Wwise sound engine...

Amplitude.Coroutine:Run()

16:52:45:301NoneSound engine initialized.

Amplitude.Coroutine:Run()

16:52:45:333NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Coroutine:Run()

16:52:46:123NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Coroutine:Run()

16:52:46:398NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Coroutine:Run()

16:52:46:400NoneAssetDatabase.Load Audio

Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:46:814NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:47:000NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:47:015NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Coroutine:Run()

16:52:47:147NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Coroutine:Run()

16:52:47:147NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Coroutine:Run()

16:52:47:147NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Coroutine:Run()

16:52:47:167NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Coroutine:Run()

16:52:47:174NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Coroutine:Run()

16:52:47:174NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Coroutine:Run()

16:52:47:625NoneChanging display settings to 1920x1080 (0)...

Amplitude.Framework.Display.DisplayManager+d__0:MoveNext()

16:52:47:627None... switching to 1920x1080 (0) (fullscreen: True)...

Amplitude.Framework.Display.DisplayManager+d__0:MoveNext()

16:52:47:720NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:47:738NoneSteamworks successfully initialized.

Amplitude.Coroutine:Run()

16:52:47:825NoneScanning assemblies for subclasses of Message...

Amplitude.Photon.PhotonClient:ThreadLoop(System.Reflection.MonoParameterInfo)

16:52:47:915NoneAssetDatabase.Load GraphicsFont

Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:47:946NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:48:111NoneScanned 89 assemblies in 281 milliseconds.

Amplitude.Photon.PhotonClient:ThreadLoop(System.Reflection.MonoParameterInfo)

16:52:48:260NoneAssetDatabase.Load UILowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:48:319NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:48:541NoneIn UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 856 collisionFreeHashSetSize

Amplitude.UI.Renderers.UIRenderingManager:Load()

16:52:48:548NoneAssetDatabase.Load UIData

Amplitude.Framework.Asset.AssetDatabase:TryLoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:48:652NoneAssetProvider 'ui_textures.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:49:710NoneCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

16:52:49:714NoneCreating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32

Amplitude.Graphics.LoadableBehaviour:InternalLoad()

16:52:51:432NoneChanging display settings to 1920x1080 (0)...

Amplitude.Coroutine:Run()

16:52:51:432None... switching to 1920x1080 (0) (fullscreen: True)...

Amplitude.Coroutine:Run()

16:52:51:432NoneMounting complete

Amplitude.Coroutine+d__37:MoveNext()

16:52:51:482NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:51:749NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.

Amplitude.Coroutine:Run()

16:52:51:749NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Coroutine:Run()

16:52:51:752NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.

Amplitude.Coroutine:Run()

16:52:51:753NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Coroutine:Run()

16:52:51:754NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.

Amplitude.Coroutine:Run()

16:52:51:890NoneSetting the quality level to 'Medium' (2).

Unknown Type:Unknown Method

16:52:52:524UI Steam[UI] Resolution initialized to 1920x1080

Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

16:52:52:884NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)

Amplitude.Coroutine:Run()

16:52:52:891NoneNo downloadable content was found.

Amplitude.Coroutine:Run()

16:52:52:891NoneThe audio manager is ready.

Amplitude.Coroutine:Run()

16:52:52:899NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarBody_Female_Lucy' was already registered for the same revision number #1.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:52:900NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_BurkeBlack' was already registered for the same revision number #1.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:52:900NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_JdG' was already registered for the same revision number #1.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:52:900NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_Lewis' was already registered for the same revision number #1.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:52:900NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_Lomadiah' was already registered for the same revision number #1.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:52:900NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_Quill18' was already registered for the same revision number #1.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:52:900NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_Shurjoka' was already registered for the same revision number #1.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:52:900NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_SpiffingBrit' was already registered for the same revision number #1.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:52:900NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_Zerator' was already registered for the same revision number #1.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:52:900NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'Trophy_NoDefeat (3)' was already registered for the same revision number #1.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:52:900NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'Trophy_NoDefeat (3)' was already registered for the same revision number #1.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:52:900NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'Trophy_NoDefeat (3)' was already registered for the same revision number #1.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:52:901NoneCannot get achievement (name: 'AchMoneyAccumulation3') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:901NoneCannot get achievement (name: 'AchMoneyAccumulation2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:901NoneCannot get achievement (name: 'AchAllyCount') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:901NoneCannot get achievement (name: 'AchStateReligionChanged') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:902NoneCannot get achievement (name: 'AchNeolithicPacifist') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:902NoneCannot get achievement (name: 'AchMinorEmpireAssimilatedCount2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:902NoneCannot get achievement (name: 'AchMinorEmpireAssimilatedCount3') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:902NoneCannot get achievement (name: 'AchMinorEmpireAssimilatedCount1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:902NoneCannot get achievement (name: 'AchExtremeIdeology') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:902NoneCannot get achievement (name: 'AchFirstEveryEra') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:902NoneCannot get achievement (name: 'AchLastThenFirstInEra') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:902NoneCannot get achievement (name: 'AchVassalizedAll') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:903NoneCannot get achievement (name: 'AchDifficultyBeaten4') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:903NoneCannot get achievement (name: 'AchDifficultyBeaten3') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:903NoneCannot get achievement (name: 'AchDifficultyBeaten5') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:903NoneCannot get achievement (name: 'AchAllArtificialWonderBuilt') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:903NoneCannot get achievement (name: 'AchCollectibleCollectedCount3') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:903NoneCannot get achievement (name: 'AchCollectibleCollectedCount1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:903NoneCannot get achievement (name: 'AchCollectibleCollectedCount2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:903NoneCannot get achievement (name: 'AchAllResearchDone') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:903NoneCannot get achievement (name: 'AchAllCapitalsInfluenced') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:903NoneCannot get achievement (name: 'AchForestCut') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:903NoneCannot get achievement (name: 'AchWarOnLiege') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:904NoneCannot get achievement (name: 'AchAllEmpireEliminated') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:904NoneCannot get achievement (name: 'AchNuclearWeapons2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:904NoneCannot get achievement (name: 'AchNuclearWeapons3') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:904NoneCannot get achievement (name: 'AchNuclearWeapons1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:904NoneCannot get achievement (name: 'AchProductionFood2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:904NoneCannot get achievement (name: 'AchProductionIndustry2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:905NoneCannot get achievement (name: 'AchProductionMoney2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:905NoneCannot get achievement (name: 'AchProductionScience2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:905NoneCannot get achievement (name: 'AchProductionFood1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:905NoneCannot get achievement (name: 'AchProductionIndustry1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:905NoneCannot get achievement (name: 'AchProductionMoney1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:905NoneCannot get achievement (name: 'AchProductionScience1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:905NoneCannot get achievement (name: 'AchEraStarsBuilder1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:905NoneCannot get achievement (name: 'AchEraStarsAesthete1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:905NoneCannot get achievement (name: 'AchEraStarsExpansionist1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:906NoneCannot get achievement (name: 'AchEraStarsAgrarian1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:906NoneCannot get achievement (name: 'AchEraStarsMerchant1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:906NoneCannot get achievement (name: 'AchEraStarsScientist1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:906NoneCannot get achievement (name: 'AchEraStarsMilitarist1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:906NoneCannot get achievement (name: 'AchEraStarsBuilder2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:906NoneCannot get achievement (name: 'AchEraStarsAesthete2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:906NoneCannot get achievement (name: 'AchEraStarsExpansionist2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:906NoneCannot get achievement (name: 'AchEraStarsAgrarian2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:906NoneCannot get achievement (name: 'AchEraStarsMerchant2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:907NoneCannot get achievement (name: 'AchEraStarsScientist2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:907NoneCannot get achievement (name: 'AchEraStarsMilitarist2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:907NoneCannot get achievement (name: 'AchRentArmies2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:907NoneCannot get achievement (name: 'AchRentArmies3') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:907NoneCannot get achievement (name: 'AchRentArmies1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:907NoneCannot get achievement (name: 'AchHolySiteDestroyed') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:907NoneCannot get achievement (name: 'AchArtificialWonderDestroyed') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:907NoneCannot get achievement (name: 'AchNeolithicLost') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:907NoneCannot get achievement (name: 'AchLongestRailroad') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:907NoneCannot get achievement (name: 'AchRefusedAllDemands') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:908NoneCannot get achievement (name: 'AchNoDefeat') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:908NoneCannot get achievement (name: 'AchVictoryTerritories') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:908NoneCannot get achievement (name: 'AchTradeAllResources') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:908NoneCannot get achievement (name: 'AchContinentsColonized') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:908NoneCannot get achievement (name: 'AchUnitKillCount1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:908NoneCannot get achievement (name: 'AchUnitKillCount2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:908NoneCannot get achievement (name: 'AchAllResources') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:909NoneCannot get achievement (name: 'AchTradeAllPlayers') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:909NoneCannot get achievement (name: 'AchOnlyReligion') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:909NoneCannot get achievement (name: 'AchNukeCapital') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:909NoneCannot get achievement (name: 'AchNukeThreeEmpires') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:909NoneCannot get achievement (name: 'AchNukeFormerAlly') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:909NoneCannot get achievement (name: 'AchCityTerritories2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:909NoneCannot get achievement (name: 'AchCityTerritories1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:909NoneCannot get achievement (name: 'AchSevenArtificialWonders') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:909NoneCannot get achievement (name: 'AchMinorFactionFriendly') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:909NoneCannot get achievement (name: 'AchDiscoverContinentEarly') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:910NoneCannot get achievement (name: 'AchVictoryEndless2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:910NoneCannot get achievement (name: 'AchVictoryEndless1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:910NoneCannot get achievement (name: 'AchVictoryNoMilitaryUnit') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:910NoneCannot get achievement (name: 'AchQuickWarVictory') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:910NoneCannot get achievement (name: 'AchWarVictoryNoLoss') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:910NoneCannot get achievement (name: 'AchVictorySameCulture1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:910NoneCannot get achievement (name: 'AchVictorySameCulture2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:910NoneCannot get achievement (name: 'AchWinWithoutDeclareWar') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:910NoneCannot get achievement (name: 'AchTurnsPlayed1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:910NoneCannot get achievement (name: 'AchTurnsPlayed2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:911NoneCannot get achievement (name: 'AchExtractAllResources') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:911NoneCannot get achievement (name: 'AchVictoryOneCity') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:911NoneCannot get achievement (name: 'AchExpertPersonaBeaten') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:911NoneCannot get achievement (name: 'AchLandmarksDiscovered') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:912NoneCannot get achievement (name: 'AchDoubleFameVictory') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:912NoneCannot get achievement (name: 'AchSixDifferentAffinities') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:912NoneCannot get achievement (name: 'AchNoCivicsShakedown') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:912NoneCannot get achievement (name: 'AchAllArtificialWonders') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:912NoneCannot get achievement (name: 'AchAllWondrousLuxuryResources') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:912NoneCannot get achievement (name: 'AchAllianceFormerLiege') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:912NoneCannot get achievement (name: 'AchAllEraStarsVictory') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:913NoneCannot get achievement (name: 'AchSurrenderVictory') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:913NoneCannot get achievement (name: 'AchVictoryHalfCombatStrength') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:913NoneCannot get achievement (name: 'AchVictoryStability') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:913NoneCannot get achievement (name: 'AchMultiplayer') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:914NoneCannot get statistic (name: 'StatMoneyAccumulation', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:914NoneCannot get statistic (name: 'StatAllyCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:914NoneCannot get statistic (name: 'StatCapturedCityCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:914NoneCannot get statistic (name: 'StatFameAccumulation', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:914NoneCannot get statistic (name: 'StatFavoriteAffinity', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:914NoneCannot get statistic (name: 'StatNumberOfBattleWon', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:914NoneCannot get statistic (name: 'StatAffinityCounterBuilder', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:915NoneCannot get statistic (name: 'StatAffinityCounterCultural', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:915NoneCannot get statistic (name: 'StatAffinityCounterExpansionist', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:915NoneCannot get statistic (name: 'StatAffinityCounterFarmer', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:915NoneCannot get statistic (name: 'StatAffinityCounterMerchant', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:915NoneCannot get statistic (name: 'StatAffinityCounterScientist', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:915NoneCannot get statistic (name: 'StatAffinityCounterWarmonger', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:915NoneCannot get statistic (name: 'StatStateReligionChanged', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:915NoneCannot get statistic (name: 'StatNeolithicPacifist', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:916NoneCannot get statistic (name: 'StatFirstEveryEra', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:916NoneCannot get statistic (name: 'StatLastThenFirstInEra', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:916NoneCannot get statistic (name: 'StatMinorEmpireAssimilatedCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:916NoneCannot get statistic (name: 'StatFamousElimination', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:916NoneCannot get statistic (name: 'StatAllEmpireEliminated', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:916NoneCannot get statistic (name: 'StatExtremeIdeology', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:916NoneCannot get statistic (name: 'StatAllNaturalWonderDiscovered', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:916NoneCannot get statistic (name: 'StatSatelliteLaunched', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:916NoneCannot get statistic (name: 'StatFirstToPatronMinor', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:916NoneCannot get statistic (name: 'StatDifficultyBeaten', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:917NoneCannot get statistic (name: 'StatVassalizedAll', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:917NoneCannot get statistic (name: 'StatCollectibleCollectedCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:917NoneCannot get statistic (name: 'StatAllArtificialWonderBuilt', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:917NoneCannot get statistic (name: 'StatForestCut', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:917NoneCannot get statistic (name: 'StatAllResearchDone', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:917NoneCannot get statistic (name: 'StatWarOnLiege', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:917NoneCannot get statistic (name: 'StatAllCapitalsInfluenced', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:917NoneCannot get statistic (name: 'StatEraChangedCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:917NoneCannot get statistic (name: 'StatNumberOfTurnElapsed', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:917NoneCannot get statistic (name: 'StatNumberOfTurnSinceUnlock', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:918NoneCannot get statistic (name: 'StatCityMoneyMax', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:918NoneCannot get statistic (name: 'StatCityFoodMax', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:918NoneCannot get statistic (name: 'StatCityScienceMax', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:918NoneCannot get statistic (name: 'StatCityProductionMax', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:918NoneCannot get statistic (name: 'StatNuclearMissileMax', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:918NoneCannot get statistic (name: 'StatArmyRent', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:918NoneCannot get statistic (name: 'StatBuilderEraStars', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:918NoneCannot get statistic (name: 'StatCulturalEraStars', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:919NoneCannot get statistic (name: 'StatExpansionistEraStars', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:919NoneCannot get statistic (name: 'StatFarmerEraStars', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:919NoneCannot get statistic (name: 'StatMerchantEraStars', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:919NoneCannot get statistic (name: 'StatScientistEraStars', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:920NoneCannot get statistic (name: 'StatWarmongerEraStars', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:921NoneCannot get statistic (name: 'StatNeverLostABattle', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:921NoneCannot get statistic (name: 'StatUnitKillCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:921NoneCannot get statistic (name: 'StatHalfTerritoryCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:921NoneCannot get statistic (name: 'StatCitySpanContinentsCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:922NoneCannot get statistic (name: 'StatCityTerritoryCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:922NoneCannot get statistic (name: 'StatEndlessAIBeatenCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:922NoneCannot get statistic (name: 'StatWinWithoutMilitaryUnit', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:922NoneCannot get statistic (name: 'StatColonizedPercent', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:922NoneCannot get statistic (name: 'StatNuclearStrikeCapital', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:922NoneCannot get statistic (name: 'StatNuclearStrikeEmpireCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:922NoneCannot get statistic (name: 'StatNuclearStrikeAlly', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:923NoneCannot get statistic (name: 'StatWinWarQuickly', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:923NoneCannot get statistic (name: 'StatWinWithoutDeclareWar', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:923NoneCannot get statistic (name: 'StatWinMaxTranscendenceCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:923NoneCannot get statistic (name: 'StatWinWarWithoutUnitLoss', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:923NoneCannot get statistic (name: 'StatWinWithoutAcceptDemands', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:923NoneCannot get statistic (name: 'StatLooseAllArmiesInNeolithic', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:923NoneCannot get statistic (name: 'StatHasDestroyedHolySite', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:923NoneCannot get statistic (name: 'StatHasDestroyedWonder', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:924NoneCannot get statistic (name: 'StatHasBeatenColumbus', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:924NoneCannot get statistic (name: 'StatMyReligionMaxFollower', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:924NoneCannot get statistic (name: 'StatMaxExtractedStrat', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:924NoneCannot get statistic (name: 'StatMaxTradedStrat', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:924NoneCannot get statistic (name: 'StatMaxResourcePercent', type: float) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:925NoneCannot get statistic (name: 'StatTrainlineClusterMaxSize', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:925NoneCannot get statistic (name: 'StatArtificialWonderBuildCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:925NoneCannot get statistic (name: 'StatLastPatronageLevelReached', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:925NoneCannot get statistic (name: 'StatPlayerSharingTradeRouteCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:925NoneCannot get statistic (name: 'StatLandmarkDiscoveredAccumulate', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:925NoneCannot get statistic (name: 'StatWinWithOneCity', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:925NoneCannot get statistic (name: 'StatWinAgainstPersonaQuality', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:925NoneCannot get statistic (name: 'StatAffinityCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:925NoneCannot get statistic (name: 'StatWinWithoutUnstable', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:925NoneCannot get statistic (name: 'StatWinWithoutBacklash', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:926NoneCannot get statistic (name: 'StatPlayingAgainstHuman', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:926NoneCannot get statistic (name: 'StatAllyToPreviousLiege', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:926NoneCannot get statistic (name: 'StatWinBattleWithHalfCS', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:926NoneCannot get statistic (name: 'StatMaxWondrousLuxury', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:926NoneCannot get statistic (name: 'StatArtificialWonderThiefCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:926NoneCannot get statistic (name: 'StatWinWarCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:926NoneCannot get statistic (name: 'StatWinWithAllEraStars', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:926NoneCannot get statistic (name: 'StatWinWithTwiceFame', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

16:52:52:931UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)

Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITexture:GetAsset()
Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UIImage:Render(System.Reflection.MonoParameterInfo)
ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_setDebugFunc:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UIRenderingManager:Render()
Amplitude.UI.UIUpdatingManager:Render()

16:52:53:782NoneThe database of type 'Amplitude.Mercury.Avatar.AvatarBodyDefinition' has overriden an element because its key name 'AvatarBody_Female_Lucy' was already registered for the same revision number #1.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:52:54:029NoneMovie start after 6.5062603

Amplitude.Coroutine:Run()

16:53:07:433NoneEnd play movie Movies/AMPLITUDE Studios.webm

Amplitude.Coroutine:Run()

16:53:07:433NoneMovie end after 19.9112718

Amplitude.Coroutine:Run()

16:53:07:436NoneAssetDatabase.Load Avatar

Amplitude.Framework.Asset.AssetDatabase:TryLoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:07:527NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:07:562NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:07:602NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:07:626NoneAssetProvider 'outgameviews.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:07:675NoneParsing the command line arguments...

Amplitude.Coroutine:Run()

16:53:07:676None[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public

Amplitude.Mercury.Application+d__43:MoveNext()

16:53:07:677None[Analytics] Starting Analytics Public Session with user_id 76561198107048412 ; gamecode 1124300 ; platformID 1 ; application_version V0.21.0082-S10, RELEASE (64-bit Standalone, build: 151860); sessionId 7773f42740174830a9dc14c6abaa0dd0

Amplitude.Mercury.Application:StartAnalytics()

16:53:07:797NoneRuntime configuration is null or empty; using the default module 'project mercury' as new configuration.

Amplitude.Coroutine:Run()

16:53:07:798NoneLoading runtime module 'project mercury', 'Project Mercury'...

Amplitude.Coroutine:Run()

16:53:08:031NoneAssetProvider 'mercurydatabases.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:28:779NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EventPublishNotificationData' was already registered for the same revision number #2.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:29:865NoneThe database of type 'Amplitude.Mercury.Data.Tutorial.TutorialElementDefinition' has overriden an element because its key name 'Tutorial_Morale_01' was already registered for the same revision number #2.

System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:324NoneSpent 22.5263676 second(s) loading 1 module plugin(s).

Amplitude.Coroutine:Run()

16:53:30:335NoneApplication started.

Amplitude.Coroutine:Run()

16:53:30:342NoneUnable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).

Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()

16:53:30:355NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

16:53:30:355NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

16:53:30:355NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

16:53:30:448UI Steam[UI] Start loading out-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:682None[Localization] Unknown key '%NewGameScreenEnableCrossplayTitle'

Amplitude.UI.Renderers.UILabel:LocalizeIfNecessary(System.Reflection.MonoParameterInfo)

16:53:30:885None[Localization] Unknown key '%FTUXScreenConnectButtonTitle'

Amplitude.UI.Renderers.UILabel:LocalizeIfNecessary(System.Reflection.MonoParameterInfo)

16:53:30:885None[Localization] Unknown key '%FTUXScreenConnectButtonDescription'

Amplitude.UI.Renderers.UILabel:LocalizeIfNecessary(System.Reflection.MonoParameterInfo)

16:53:30:900None[UI] Could not find UIMapper 'AvatarPreset_VengefulMale_03'

Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:901None[Localization] Unknown key '%AvatarPreset_EdgarPoeTitle'

Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:901None[Localization] Unknown key '%AvatarPreset_BRKsEDUTitle'

Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:901None[Localization] Unknown key '%AvatarPreset_FrankieWardTitle'

Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:901None[Localization] Unknown key '%AvatarPreset_GamerZakhTitle'

Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:901None[Localization] Unknown key '%AvatarPreset_JdGTitle'

Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:901None[Localization] Unknown key '%AvatarPreset_MarbozirTitle'

Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:901None[Localization] Unknown key '%AvatarPreset_ShurjokaTitle'

Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:901None[UI] Could not find UIMapper 'AvatarPreset_VengefulMale_01'

Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:901None[UI] Could not find UIMapper 'AvatarPreset_VengefulFemale_02'

Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:901None[UI] Could not find UIMapper 'AvatarPreset_VengefulFemale_01'

Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:943None[Localization] Unknown key '%FTUXScreenConnectButtonTitle'

Amplitude.UI.Renderers.UILabel:LocalizeIfNecessary(System.Reflection.MonoParameterInfo)

16:53:30:945None[Localization] Unknown key '%FTUXScreenConnectButtonDescription'

Amplitude.UI.Renderers.UILabel:LocalizeIfNecessary(System.Reflection.MonoParameterInfo)

16:53:30:959None[UI] Could not find UIMapper 'AvatarPreset_VengefulMale_03'

Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:959None[Localization] Unknown key '%AvatarPreset_EdgarPoeTitle'

Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:959None[Localization] Unknown key '%AvatarPreset_BRKsEDUTitle'

Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:959None[Localization] Unknown key '%AvatarPreset_FrankieWardTitle'

Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:959None[Localization] Unknown key '%AvatarPreset_GamerZakhTitle'

Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:959None[Localization] Unknown key '%AvatarPreset_JdGTitle'

Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:959None[Localization] Unknown key '%AvatarPreset_MarbozirTitle'

Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:959None[Localization] Unknown key '%AvatarPreset_ShurjokaTitle'

Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:959None[UI] Could not find UIMapper 'AvatarPreset_VengefulMale_01'

Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:959None[UI] Could not find UIMapper 'AvatarPreset_VengefulFemale_02'

Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:30:959None[UI] Could not find UIMapper 'AvatarPreset_VengefulFemale_01'

Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:33:943None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:33:944None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:33:989None%VeterancySingleStatTooltipBrickCurrentVeterancyLevelDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:33:989UI Steam[UI] Finished loading out-game windows windows in 3.5 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:33:993NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphAtlas:RenderRequestedGlyphs(System.Reflection.MonoParameterInfo)

16:53:34:001None[FullScreenVideoWindow] No Database element found named '' for video 'OpenDev_Intro_TwitchDrop.webm'.

Amplitude.Mercury.UI.AbstractVideoWindow:LoadVideo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:36:135None[FullScreenVideoWindow] No Database element found named '' for video 'OpenDev_Intro_TwitchDrop.webm'.

Amplitude.Mercury.UI.AbstractVideoWindow:LoadVideo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:45:400None[FullScreenVideoWindow] No Database element found named '' for video 'OpenDev_Intro_TwitchDrop.webm'.

Amplitude.Mercury.UI.AbstractVideoWindow:LoadVideo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:49:754NoneSkipping the G2GConnectionScreen to show the TGAMenuScreen directly.

Amplitude.UI.UIAbstractShowable:InternalRequestShow()

16:53:50:004NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Coroutine:Run()

16:53:50:006NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Coroutine:Run()

16:53:50:006NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Coroutine:Run()

16:53:50:006NoneOpening the session, hosting an offline game...

Amplitude.Coroutine:Run()

16:53:50:011NoneSession has been opened.

Amplitude.Coroutine:Run()

16:53:50:012NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

16:53:50:012NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)

16:53:50:027None[Localization] Unknown key '%SystemChatMessage_LobbyMemberLogin,Seek Truth From Facts'

Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:53:50:052NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphAtlas:RenderRequestedGlyphs(System.Reflection.MonoParameterInfo)

16:54:24:784NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Coroutine:Run()

16:54:24:894UI Steam[UI] Start loading in-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:25:151NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Coroutine:Run()

16:54:25:208NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Coroutine:Run()

16:54:25:208NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Coroutine:Run()

16:54:25:208NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Coroutine:Run()

16:54:25:217NoneOpening the session, hosting an offline game...

Amplitude.Coroutine:Run()

16:54:25:312NoneSession has been opened.

Amplitude.Coroutine:Run()

16:54:25:312NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

16:54:25:313NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)

16:54:25:317None[Localization] Unknown key '%SystemChatMessage_LobbyMemberLogin,Seek Truth From Facts'

Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:25:764None%DiplomaticCrisisPanelSurrenderPanelSelectedTermsTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationManager:ResolveTagConditionalNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:26:332None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:26:355None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:26:388None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:26:434None%EmpireBannerLastEraFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:26:495None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:26:495None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:26:564None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:26:564None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationManager:ResolveTagConditionalNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:26:576None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:26:576None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 1 out of bound 0.

Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:26:935None%CultureInfluencePinPanelInfluenceItemsTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationManager:ResolveTagConditionalNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:26:966NoneAssetDatabase.Load Default|FxLowLevel|FxData|Terrain|Unit

Amplitude.Framework.Asset.AssetDatabase:LoadAssetAsync(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:26:982NoneAssetProvider 'automation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:27:008NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:27:461NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:27:970NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:28:080NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:29:629NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:29:645NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:30:628NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:30:637NoneAssetProvider 'scenario.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:30:648NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:30:661NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:30:692NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:30:706NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:32:677None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:32:760None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:33:206UI Steam[UI] Finished loading in-game windows windows in 7.9 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:33:209NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Coroutine:Run()

16:54:33:215NoneUnable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).

Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()

16:54:33:217NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:217NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:218NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:219NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:226NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:226NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:226NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

16:54:33:236NoneInitializing order policies...

Amplitude.Mercury.Game.Game:Worker_StartSandbox(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:101NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()

16:54:34:101NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()

16:54:34:101NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()

16:54:34:101NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()

16:54:34:101NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()

16:54:34:101NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()

16:54:34:101NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()

16:54:34:104NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:104NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:107NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:110NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:110NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:110NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:110NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:110NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:110NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:110NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:112NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:112NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:112NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:112NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:112NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:113NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:113NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:113NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Easy.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:113NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Endless.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:113NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Hard.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:113NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Impossible.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:113NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Sandbox.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:113NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Serious.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:114NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:115NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:115NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:115NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:115NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:115NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:115NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:117NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:124NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:124NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:124NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:125NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:125NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:127NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:130NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:133NoneDescriptor 'Effect_EmpireBonus_Resource12' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:133NoneDescriptor 'Effect_EmpireBonus_Resource17' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:133NoneDescriptor 'Effect_EmpireBonus_Resource22' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:134NoneDescriptor 'Effect_EmpireBonus_Resource27' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:138None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:138None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:139None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:139None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:139None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:139None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:139NoneCannot set Source Type=CivicChoice Name=Civics_Religion06_Choice01 to empty reference.

Amplitude.Mercury.Simulation.SimulationEvaluator:InitializeOnLoad()

16:54:34:140None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:54:34:331None[Sandbox] The sandbox thread has been started.

System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)

16:54:34:344NoneBackground worker has returned.

Amplitude.Coroutine:Run()

16:54:34:344NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Coroutine:Run()

16:54:34:416NoneStart AI players...

Amplitude.Coroutine:Run()

16:54:34:419NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

System.Threading.ThreadStart:Invoke()

16:54:34:808NoneAI players started. Check for a save to load...

System.Threading.ThreadStart:Invoke()

16:54:34:808NoneLoading AI save: Invisible Unit bug.AI.bin

Amplitude.Mercury.AI.AIController:StartAIAsync()

16:54:34:834NoneAI players ready to run.

System.Threading.ThreadStart:Invoke()

16:54:37:568NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.Fx.FxManager:Load()

16:54:38:220NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.Fx.FxManager:Load()

16:54:55:910NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Coroutine:Run()

16:54:59:686NonePresentationLandmarks revolveDependencies True

Amplitude.Coroutine:Run()

16:54:59:686NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:54:59:745NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:54:59:745NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:54:59:745NoneAmplitude.Mercury.Presentation.PresentationCameraController is not yet started

Amplitude.Coroutine:Run()

16:54:59:745NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:54:59:745NoneAmplitude.Mercury.Presentation.PresentationCursorController is not yet started

Amplitude.Coroutine:Run()

16:54:59:745NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

16:54:59:745NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

16:54:59:745NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:54:59:745NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Coroutine:Run()

16:54:59:745NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

16:54:59:745NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Coroutine:Run()

16:54:59:745NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

16:54:59:745NoneAmplitude.Mercury.Presentation.PresentationTutorialController is not yet started

Amplitude.Coroutine:Run()

16:54:59:745NoneAmplitude.Mercury.Presentation.PresentationNarratorController is not yet started

Amplitude.Coroutine:Run()

16:54:59:745NoneAmplitude.Mercury.Presentation.PresentationTileFeedbackController is not yet started

Amplitude.Coroutine:Run()

16:54:59:745NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Coroutine:Run()

16:55:00:761NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:55:03:060NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:065NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:097None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

16:55:12:101NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:101NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:101NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:102None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Graphics.LoadableBehaviour:DependenciesResolved()

16:55:12:102None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

16:55:12:106NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:106NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:106NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:113NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:116None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]baseOk [Ok]

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

16:55:12:116NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:117None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

16:55:12:205NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:280NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:281NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:281NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:281NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:281NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:285NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:286NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:12:361NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:55:12:514NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:55:12:514NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:55:12:514NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:55:12:514NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

16:55:12:514NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

16:55:12:514NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:55:12:514NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Coroutine:Run()

16:55:12:514NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

16:55:12:514NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Coroutine:Run()

16:55:12:514NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

16:55:12:514NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Coroutine:Run()

16:55:12:532NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:55:18:688NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:55:18:688NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:55:18:688NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:55:18:688NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:55:18:688NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

16:55:18:688NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

16:55:18:688NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:55:18:688NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

16:55:18:688NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Coroutine:Run()

16:55:18:689NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

16:55:18:689NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Coroutine:Run()

16:55:18:691NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:55:22:091NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:22:091NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:55:22:091NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:55:22:091NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:55:22:091NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:55:22:091NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

16:55:22:091NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

16:55:22:091NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:55:22:091NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

16:55:22:091NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Coroutine:Run()

16:55:22:091NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

16:55:22:091NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Coroutine:Run()

16:55:22:100NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:55:23:986NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:23:986NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:55:23:986NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:55:23:988NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:55:25:672NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:25:672NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:55:25:672NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:55:25:672NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:55:25:672NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:55:25:672NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

16:55:25:672NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

16:55:25:672NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:55:25:672NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

16:55:25:672NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Coroutine:Run()

16:55:25:672NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

16:55:25:672NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Coroutine:Run()

16:55:25:674NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:55:27:161NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:27:161NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:55:27:161NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:55:27:162NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:55:28:995NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:28:995NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:55:28:995NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:55:28:996NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:55:28:996NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:55:28:996NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

16:55:28:996NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

16:55:28:996NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:55:28:996NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

16:55:28:996NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Coroutine:Run()

16:55:28:996NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

16:55:28:996NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Coroutine:Run()

16:55:28:997NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:55:31:710NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:31:710NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:55:31:710NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:55:31:710NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:55:31:710NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:55:31:710NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

16:55:31:710NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

16:55:31:710NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:55:31:710NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

16:55:31:710NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Coroutine:Run()

16:55:31:710NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

16:55:31:710NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Coroutine:Run()

16:55:31:712NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:55:34:048NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:34:048NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:55:34:048NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:55:34:048NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:55:34:048NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:55:34:048NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

16:55:34:048NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

16:55:34:048NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:55:34:048NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

16:55:34:048NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Coroutine:Run()

16:55:34:048NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

16:55:34:048NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Coroutine:Run()

16:55:34:050NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:55:36:355NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:36:364NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:55:36:365NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:55:36:365NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:55:36:365NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:55:36:365NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Coroutine:Run()

16:55:36:366NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:55:46:245NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:46:246NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:55:46:247NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:55:46:247NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:55:46:419NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:55:46:432NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:46:433NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:46:433NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:48:107NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()

16:55:48:107NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()

16:55:48:107NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()

16:55:48:156NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:48:158NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:55:49:694NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:49:694NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:55:49:694NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:55:49:694NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:55:49:695NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:55:49:778NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:49:780NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:55:49:878NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:49:880NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:55:49:884NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:50:011NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:50:242NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:50:243NoneExtracting MeshContent VFX_Ring_002

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:50:243NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:50:322NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:50:408NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:50:492NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:50:572NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:50:707NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:51:040NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:51:178NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:51:317NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:51:474NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:51:601NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:51:722NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:51:722NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:55:51:722NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:55:51:722NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:55:51:856NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:52:314NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:52:589NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:52:589NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:52:590NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:53:291NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:53:503NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:53:667NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:53:721NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:53:937NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:53:937NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:55:53:937NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:55:53:937NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:55:54:268NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:54:558NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:54:747NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:54:763NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:54:763NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:54:764NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:54:773NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:55:59:238NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 79947 ms

Amplitude.Coroutine:Run()

16:55:59:246UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__58:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:55:59:908NonePresentation has been started.

Amplitude.Coroutine:Run()

16:55:59:918NonePresentation has been presented.

Amplitude.Coroutine:Run()

16:56:03:863None[UI] Could not find UIMapper for Enum ActionType: 'NotUsed_EliminateMajorEmpire'.

Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockAction:Localize(System.Reflection.MonoParameterInfo)

16:56:03:867NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

16:56:03:869NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

16:56:03:869NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

16:56:03:883NoneWhile applying rigidbody Head to body Head with bone Head, a previous rigidbody has not the same drag

Amplitude.Mercury.Terrain.Avatar.AvatarDepictionHair:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:56:03:883NoneWhile applying rigidbody Head to body Head with bone Head, a previous rigidbody has not the same angularDrag

Amplitude.Mercury.Terrain.Avatar.AvatarDepictionHair:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:56:03:883NoneWhile applying rigidbody Head to body Head with bone Head, a previous rigidbody has not the same collisionDetectionMode

Amplitude.Mercury.Terrain.Avatar.AvatarDepictionHair:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:56:06:236NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen+d__22:MoveNext()

16:56:07:737UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 2.6 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:56:10:135NoneAI post synchronization passes took 2.3 seconds to be executed.

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

16:56:10:317None[Empire 1]No suitable tiles found to place construction Extension_Era1_Babylon.

Amplitude.AI.Brain:Run()

16:56:10:520NoneThe AI decision process took 2.6 seconds to be executed (2.5 seconds of AI processing and 0.1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

16:56:10:670None[Empire 1]No suitable tiles found to place construction Extension_Era1_Babylon.

Amplitude.AI.Brain:Run()

16:56:10:702None[Empire 3] Exploration behavior of army 1405 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:56:10:717None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:56:11:083None[Empire 1]No suitable tiles found to place construction Extension_Era1_Babylon.

Amplitude.AI.Brain:Run()

16:56:11:099None[Empire 3] Exploration behavior of army 1405 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:56:11:114None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:56:11:290None[Empire 1]No suitable tiles found to place construction Extension_Era1_Babylon.

Amplitude.AI.Brain:Run()

16:56:11:314None[Empire 3] Exploration behavior of army 1405 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:56:11:328None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:56:11:489None[Empire 1]No suitable tiles found to place construction Extension_Era1_Babylon.

Amplitude.AI.Brain:Run()

16:56:11:512None[Empire 3] Exploration behavior of army 1405 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:56:11:528None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:56:11:888None[Empire 1]No suitable tiles found to place construction Extension_Era1_Babylon.

Amplitude.AI.Brain:Run()

16:56:11:910None[Empire 3] Exploration behavior of army 1405 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:56:11:922None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:56:13:888None[Empire 1]No suitable tiles found to place construction Extension_Era1_Babylon.

Amplitude.AI.Brain:Run()

16:56:13:911None[Empire 3] Exploration behavior of army 1405 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:56:13:921None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:58:24:528NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.ArmyActionHelper:FillAttackSettlementFailures(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.ArmyActionHelper:FillAttackSettlementFailures(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.ArmyActionHelper:CanExecute(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.ArmyActionHelper:FillArmyActionInfo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Interop.ArmyCursorSnapshot:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1:Synchronize(System.Reflection.MonoParameterInfo)
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:RunInternal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:58:32:808NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

16:58:32:808NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

16:58:32:847None[Empire 1]No suitable tiles found to place construction Extension_Era1_Babylon.

Amplitude.AI.Brain:Run()

16:58:32:862None[Empire 3] Exploration behavior of army 1405 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:58:32:871None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:58:32:876NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

16:58:37:856NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

16:58:37:900None[Empire 1]No suitable tiles found to place construction Extension_Era1_Babylon.

Amplitude.AI.Brain:Run()

16:58:37:917None[Empire 3] Exploration behavior of army 1405 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:58:37:927None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:58:38:058NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

16:58:38:174NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

16:58:39:013NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

16:58:39:043NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

16:58:39:906None[Empire 1]No suitable tiles found to place construction Extension_Era1_Babylon.

Amplitude.AI.Brain:Run()

16:58:39:925None[Empire 3] Exploration behavior of army 1405 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:58:39:935None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:58:39:949NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

16:58:40:060NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

16:58:40:637NoneIndex was outside the bounds of the array.

Amplitude.Mercury.Simulation.ArmyActionHelper:FillAttackSettlementFailures(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.ArmyActionHelper:FillAttackSettlementFailures(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.ArmyActionHelper:CanExecute(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.ArmyActionHelper:FillArmyActionInfo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Interop.ArmyCursorSnapshot:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1:Synchronize(System.Reflection.MonoParameterInfo)
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:RunInternal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:58:41:908None[Empire 1]No suitable tiles found to place construction Extension_Era1_Babylon.

Amplitude.AI.Brain:Run()

16:58:41:926None[Empire 3] Exploration behavior of army 1405 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:58:41:938None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:58:46:857NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

16:58:51:629None[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:01:197NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Coroutine:Run()

16:59:01:197NoneDisconnecting...

Amplitude.Mercury.Game.GameClient+d__25:MoveNext()

16:59:01:197NoneDisconnected.

Amplitude.Mercury.Game.GameClient+d__25:MoveNext()

16:59:01:197NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer+d__28:MoveNext()

16:59:01:227NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:Disconnect()

16:59:01:227NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer+d__28:MoveNext()

16:59:01:516NonePresentation has been shutdown.

Amplitude.Coroutine+d__37:MoveNext()

16:59:01:784NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Coroutine:Run()

16:59:01:784NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Coroutine:Run()

16:59:01:786None[Sandbox] Gracefully exited the sandbox loop; shutting down...

System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)

16:59:01:811NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:01:822NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:01:824NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:01:827NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:01:830NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:01:834NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:01:836NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:01:839NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:01:889NoneAIController shutdown...

Amplitude.Coroutine:Run()

16:59:01:893NoneAIController shutdown terminated.

Amplitude.Coroutine:Run()

16:59:01:962NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Coroutine:Run()

16:59:01:962NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Coroutine:Run()

16:59:01:962NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Coroutine:Run()

16:59:01:965NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Coroutine:Run()

16:59:01:967NoneUnable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).

Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()

16:59:01:969NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:969NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:970NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:971NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:979NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:979NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:979NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

16:59:01:980NoneOpening the session, hosting an offline game...

Amplitude.Coroutine:Run()

16:59:01:982NoneSession has been opened.

Amplitude.Coroutine:Run()

16:59:01:983NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

16:59:01:983NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)

16:59:01:989None[Localization] Unknown key '%SystemChatMessage_LobbyMemberLogin,Seek Truth From Facts'

Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:02:598NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Coroutine:Run()

16:59:02:599NoneUnable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).

Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()

16:59:02:601NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:601NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:603NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:604NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:604NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:604NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:604NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:604NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:604NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:604NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:604NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:604NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:604NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:604NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:604NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:604NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:604NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:604NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:604NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:604NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:609NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:609NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

16:59:02:609NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

16:59:03:006NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:006NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:008NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:012NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:012NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:012NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:012NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:012NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:012NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:012NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:014NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:014NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:014NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:014NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:015NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:015NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:015NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:015NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Easy.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:015NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Endless.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:015NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Hard.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:015NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Impossible.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:015NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Sandbox.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:015NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Serious.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:016NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:017NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:017NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:017NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:017NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:017NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:017NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:019NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:030NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:030NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:031NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:031NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:031NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:033NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:036NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:038NoneDescriptor 'Effect_EmpireBonus_Resource12' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:038NoneDescriptor 'Effect_EmpireBonus_Resource17' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:038NoneDescriptor 'Effect_EmpireBonus_Resource22' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:038NoneDescriptor 'Effect_EmpireBonus_Resource27' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:041None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:041None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:041None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:041None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:041None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:042None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:042NoneCannot set Source Type=CivicChoice Name=Civics_Religion06_Choice01 to empty reference.

Amplitude.Mercury.Simulation.SimulationEvaluator:InitializeOnLoad()

16:59:03:043None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:03:116None[Sandbox] The sandbox thread has been started.

System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)

16:59:03:130NoneBackground worker has returned.

Amplitude.Coroutine:Run()

16:59:03:130NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Coroutine:Run()

16:59:03:192NoneStart AI players...

Amplitude.Coroutine:Run()

16:59:03:194NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

System.Threading.ThreadStart:Invoke()

16:59:03:939NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.Fx.FxManager:Load()

16:59:03:999NoneAI players started. Check for a save to load...

System.Threading.ThreadStart:Invoke()

16:59:03:999NoneLoading AI save: 110 Battle error multiple names.AI.bin

Amplitude.Mercury.AI.AIController:StartAIAsync()

16:59:04:044NoneAI players ready to run.

System.Threading.ThreadStart:Invoke()

16:59:04:376NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.Fx.FxManager:Load()

16:59:04:917NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Coroutine:Run()

16:59:04:981NonePresentationLandmarks revolveDependencies True

Amplitude.Coroutine:Run()

16:59:04:981NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:59:05:001NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:59:05:217NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:59:05:430NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:322NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:322None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

16:59:08:326NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:326NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:327NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:327None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Graphics.LoadableBehaviour:DependenciesResolved()

16:59:08:327None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

16:59:08:327NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:327NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:327NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:330NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:333None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]baseOk [Ok]

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

16:59:08:333NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:333None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

16:59:08:403NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:472NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:472NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:472NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:472NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:472NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:472NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:473NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:08:475NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:59:08:541NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:59:08:541NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:59:08:541NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:59:08:541NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

16:59:08:541NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

16:59:08:541NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:59:08:541NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Coroutine:Run()

16:59:08:541NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

16:59:08:541NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Coroutine:Run()

16:59:08:541NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

16:59:08:541NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Coroutine:Run()

16:59:08:555NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:59:10:863NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:59:10:863NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:59:10:863NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:59:10:864NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:59:10:864NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

16:59:10:864NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

16:59:10:864NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:59:10:864NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

16:59:10:864NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Coroutine:Run()

16:59:10:864NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

16:59:10:864NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Coroutine:Run()

16:59:10:865NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:59:13:853NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:13:853NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:59:13:853NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:59:13:853NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:59:13:853NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:59:13:853NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

16:59:13:853NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

16:59:13:853NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:59:13:853NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

16:59:13:853NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Coroutine:Run()

16:59:13:853NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

16:59:13:853NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Coroutine:Run()

16:59:13:855NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:59:15:621NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:15:621NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:59:15:621NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:59:15:622NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:59:17:267NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:17:267NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:59:17:267NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:59:17:267NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:59:17:267NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:59:17:267NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

16:59:17:267NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

16:59:17:267NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:59:17:267NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

16:59:17:267NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Coroutine:Run()

16:59:17:267NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

16:59:17:267NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Coroutine:Run()

16:59:17:269NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:59:18:779NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:18:779NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:59:18:779NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:59:18:781NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:59:20:305NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:20:305NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:59:20:305NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:59:20:305NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:59:20:305NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:59:20:305NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

16:59:20:305NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

16:59:20:305NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:59:20:305NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

16:59:20:305NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Coroutine:Run()

16:59:20:305NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

16:59:20:305NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Coroutine:Run()

16:59:20:306NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:59:22:413NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:22:413NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:59:22:413NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:59:22:413NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:59:22:413NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:59:22:413NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

16:59:22:413NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

16:59:22:413NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:59:22:413NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

16:59:22:413NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Coroutine:Run()

16:59:22:413NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

16:59:22:413NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Coroutine:Run()

16:59:22:415NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:59:24:291NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:24:291NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Coroutine:Run()

16:59:24:291NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:59:24:292NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:59:25:740NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:25:742NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Coroutine+d__37:MoveNext()

16:59:25:742NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:59:25:742NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:59:25:742NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:59:25:742NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Coroutine:Run()

16:59:25:744NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

16:59:31:548NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:31:549NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:59:31:549NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:59:31:549NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:59:31:705NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:31:705NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:31:705NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:33:043NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()

16:59:33:043NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()

16:59:33:043NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()

16:59:33:083NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:34:478NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:34:479NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:59:34:479NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:59:34:479NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:59:34:704NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:34:852NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:34:852NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:34:968NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:35:187NoneExtracting MeshContent VFX_Ring_002

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:35:187NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:35:187NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:35:188NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:35:188NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:35:188NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:35:188NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:35:189NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:35:377NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:35:603NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:35:777NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:35:812NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:35:993NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:36:202NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:36:423NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:36:608NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:36:608NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

16:59:36:608NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

16:59:36:608NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

16:59:36:624NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:36:624NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:36:625NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:36:633NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

16:59:37:620NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 32828 ms

Amplitude.Coroutine:Run()

16:59:37:622UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__58:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:37:935NonePresentation has been started.

Amplitude.Coroutine:Run()

16:59:37:937NonePresentation has been presented.

Amplitude.Coroutine:Run()

16:59:38:016None[UI] Could not find UIMapper for Enum ActionType: 'NotUsed_EliminateMajorEmpire'.

Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockAction:Localize(System.Reflection.MonoParameterInfo)

16:59:38:016NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

16:59:38:018NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

16:59:38:018NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

16:59:39:868NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen+d__22:MoveNext()

16:59:40:878UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 1.4 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:41:194NoneWhile applying rigidbody Head to body Head with bone Head, a previous rigidbody has not the same drag

Amplitude.Mercury.Terrain.Avatar.AvatarDepictionHair:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:41:194NoneWhile applying rigidbody Head to body Head with bone Head, a previous rigidbody has not the same angularDrag

Amplitude.Mercury.Terrain.Avatar.AvatarDepictionHair:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:41:194NoneWhile applying rigidbody Head to body Head with bone Head, a previous rigidbody has not the same collisionDetectionMode

Amplitude.Mercury.Terrain.Avatar.AvatarDepictionHair:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

16:59:43:156NoneAI post synchronization passes took 2.2 seconds to be executed.

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

16:59:43:359NoneThe AI decision process took 2.4 seconds to be executed (2.3 seconds of AI processing and 0.1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

16:59:43:548None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:43:786None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:43:849None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:44:007None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:44:150None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:44:411None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:44:553None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:44:753None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:45:029None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:45:158None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:45:415None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:45:563None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:45:727None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:46:036None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:46:238None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:46:284None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:48:233None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:48:360None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:50:513None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:50:632None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:52:699None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

16:59:52:836None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:00:18:897NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:18:897NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:20:398NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:20:398NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:20:514NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:20:519UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

17:00:20:519None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:00:20:661None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:00:22:021NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:22:021NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:22:162NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:22:724None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:00:22:863None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:00:37:113NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:37:113NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:37:219NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:37:220UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

17:00:37:227None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:00:37:371None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:00:40:916NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:40:917UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

17:00:41:037NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:41:037UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

17:00:41:047None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:00:41:178None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:00:42:010NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:42:010UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

17:00:42:111NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:42:113UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

17:00:42:247NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:42:247NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:43:254None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:00:43:381None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:00:47:443NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:47:443NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:47:555NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:47:566None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:00:47:696None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:00:50:621NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:50:700None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:00:50:725NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:00:50:888None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:00:50:927None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:00:55:432UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

17:00:55:432UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

17:00:55:519None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:00:55:659None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:07:750NoneCannot go from [96, 63] to [96, 65] - defaulting

Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)

17:01:08:564UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

17:01:08:564UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

17:01:08:602None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:08:653UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

17:01:08:653UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

17:01:08:799None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:08:836None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:09:552UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

17:01:09:552UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

17:01:09:599NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

17:01:10:805None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:11:002None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:11:040None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:13:090None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:13:220None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:16:450None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:16:481UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)

Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

17:01:16:648None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:16:695None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:21:411None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:21:548None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:23:623None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:23:748None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:25:431None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!

Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

17:01:25:816None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:25:951None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:33:508None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:33:704None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:33:741None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:33:745NoneArmy 5731 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.AIPlayer:Run()

17:01:35:990None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:36:119None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:38:207None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:38:324None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:40:398None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:40:529None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:57:054NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:01:57:054NoneMetadata 'ScenarioName' has no policy registered; assuming None.

Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:01:57:054NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:01:59:475None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:59:860None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:01:59:900None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:00:060None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:00:261None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:00:310None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:00:494None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:00:526None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:00:692None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:00:909None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:00:952None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:01:131None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:01:371None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:01:401None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:01:535None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:01:763None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:01:807None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:02:023None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:02:187None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:02:230None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:02:395None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:02:599None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:02:642None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:02:807None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:03:005None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:03:048None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:03:195None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:03:396None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:03:600None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:03:810None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:03:851None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:04:000None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:04:012None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:04:200None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:04:240None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:04:254None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:04:412None[Empire 6] Exploration behavior of army 1664 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:04:427None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:04:617None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:04:686None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:04:845None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:05:033None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:05:086None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:06:042None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:06:189None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:08:257None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:08:388None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:16:020NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:16:020NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:16:132NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:16:145None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:16:281None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:20:826NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:20:908None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:20:925NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:21:121None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:21:175None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:22:335NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:22:335NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:22:436NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:23:107None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:23:248None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:25:041NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:25:139NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:25:323None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:25:456None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:26:130NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:26:229NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:27:139NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:27:252NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:27:521None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:27:661None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:29:269NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:29:269NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:29:366NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:29:720None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:29:859None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:30:941NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:30:981NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

17:02:31:929None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:32:095None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:32:150None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:37:856NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:37:857NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:37:962None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:37:965NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:37:965UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

17:02:38:114None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:40:457NoneEraStar 'Fame_EraStar_Prehistoric_Growth' is inactive on local empire

Amplitude.Mercury.UI.UnitPreviewPanel:Refresh()

17:02:40:457UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

17:02:40:494None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:40:494NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

17:02:40:692None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:40:757None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:45:735None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:45:889None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:47:936None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:48:091None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:50:133None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:50:294None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:52:461None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:52:645None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:02:52:698None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:28:698None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:28:870None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:32:793None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:32:949None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:38:576None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:38:734None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:42:955None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:43:105None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:45:159None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:45:314None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:47:881None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:48:081None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:48:138None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:52:426None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:52:625None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:52:674None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:54:622None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:54:782None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:56:259None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

17:03:56:736None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

17:03:56:832None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:56:920None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

17:03:56:993None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:59:032None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:03:59:203None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:00:067None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

17:04:00:441None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

17:04:00:811None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0.05567088 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:00:834None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0.06130866 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:00:856None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0.06682863 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:00:878None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0.07249526 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:00:900None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0.07795311 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:00:922None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0.2568886 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:00:944None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0.3076027 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:00:967None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0.3583502 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:00:989None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0.4098794 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:01:011None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0.460953 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:01:033None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0.5131177 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:01:058None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0.5687702 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:01:081None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0.6245206 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:01:106None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0.6815841 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:01:133None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0.742404 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:01:133None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

17:04:01:164None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0.8153856 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:01:227None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0.9571656 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:01:300None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0 and expected projectile time was 1.

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:01:300None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

17:04:01:444None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#1 TriggerCharge impossible as pawn is not in good anim state! tagHash=-1091269362/tagName=WalkStop shortNameHash=276822721/shortName=SA_C_Walk_Forward_00_To_SA_C_Idle_Ref

Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

17:04:02:334None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

17:04:03:078None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Babylon_Common_Warriors_01.

Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:04:04:840None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.

Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:04:04:841None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.

Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:04:06:291None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:06:446None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:13:855None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:14:047None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:14:100None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:15:764None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

17:04:15:924None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

17:04:16:043None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:16:204None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:17:948None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

17:04:17:993None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.

Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:04:18:651None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:18:853None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:18:911None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:20:078None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

17:04:20:447None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

17:04:20:580None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

17:04:21:919None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

17:04:22:214None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

17:04:22:467None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:22:579NoneArmy 5848 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.AIPlayer:Run()

17:04:22:687None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:22:739None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:36:049None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:36:187None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:38:237None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:38:392None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:40:453None[Empire 7] Exploration behavior of army 968 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:40:592None[Empire 4] Exploration behavior of army 3992 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

17:04:43:819None[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:04:48:340NoneShutting down...

Amplitude.Coroutine+d__37:MoveNext()

17:04:48:723NoneThe audio manager is being released...

Amplitude.Coroutine:Run()

17:04:48:726NoneReleasing audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Coroutine:Run()

17:04:48:970NoneAudio bank Music has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:48:976NoneAudio bank MainBank has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:48:976NoneAudio bank Dialog has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:232NoneAudio bank UnitVoices has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:244NoneAudio bank Biomes has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:254NoneAudio bank Cities has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:259NoneAudio bank POIs has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:285NoneAudio bank TerrainTypes has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:285NoneAudio bank Animals has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:324NoneAudio bank Infantry has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:335NoneAudio bank Vehicles has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:340NoneAudio bank GUI has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:344NoneAudio bank Cruel_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:349NoneAudio bank Cruel_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:353NoneAudio bank Explosive_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:356NoneAudio bank Inspirational_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:358NoneAudio bank Passionate_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:359NoneAudio bank Passionate_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:362NoneAudio bank Thoughtful_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:364NoneAudio bank Thoughtful_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:366NoneAudio bank Narrator has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:368NoneAudio bank Explosive_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:372NoneAudio bank Inspirational_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:375NoneAudio bank BurkeBlack_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:377NoneAudio bank Lewis_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:381NoneAudio bank Lomadiah_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:384NoneAudio bank Quill_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:387NoneAudio bank SpiffingBrit_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:389NoneAudio bank Zerator_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:390NoneAudio bank Vengeful_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:391NoneAudio bank Vengeful_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:393NoneAudio bank BRKsEDU_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:393NoneAudio bank GamerZakh_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:394NoneAudio bank JdG_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:395NoneAudio bank Marbozir_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:397NoneAudio bank Shurjoka_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:399NoneAudio bank Ancestor_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:401NoneAudio bank Boudicca_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:402NoneAudio bank EdgarAllanPoe_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:403NoneAudio bank Lucy_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:405NoneAudio bank VictorHugo_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:407NoneAudio bank Frankie_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

17:04:49:407NoneReleasing audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Coroutine:Run()

17:04:49:407NoneReleasing audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Coroutine:Run()

17:04:49:407NoneReleasing audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Coroutine:Run()

17:04:49:408NoneReleasing audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Coroutine:Run()

17:04:49:408NoneReleasing audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Coroutine:Run()

17:04:49:408NoneReleasing audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Coroutine:Run()

17:04:49:408NoneReleasing audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Coroutine:Run()

17:04:49:408NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Coroutine:Run()

17:04:49:408NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Coroutine:Run()

17:04:49:555NoneThe Wwise sound engine has been released.

Amplitude.Wwise.Audio.AudioManager+d__51:MoveNext()

17:04:49:555NoneThe audio manager has been released.

Amplitude.Coroutine:Run()

17:04:49:668UI Steam[UI] Start unloading windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__142:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:04:52:381UI Steam[UI] Finished unloading windows in 2.7 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__142:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:04:52:798NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Coroutine:Run()

17:04:52:799None[Sandbox] Gracefully exited the sandbox loop; shutting down...

System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)

17:04:52:806NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:04:52:809NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:04:52:810NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:04:52:813NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:04:52:816NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:04:52:819NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:04:52:820NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:04:52:823NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

17:04:52:836NoneAIController shutdown...

Amplitude.Coroutine:Run()

17:04:52:838NoneAIController shutdown terminated.

Amplitude.Coroutine:Run()

17:04:52:864NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Coroutine:Run()

17:04:52:865NoneUnable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).

Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()

17:04:52:866NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:867NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:868NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:869NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:878NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:878NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

17:04:52:878NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

17:04:53:429NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Coroutine:Run()

17:04:53:429NoneDisconnecting...

Amplitude.Mercury.Game.GameClient+d__25:MoveNext()

17:04:53:430NoneDisconnected.

Amplitude.Mercury.Game.GameClient+d__25:MoveNext()

17:04:53:430NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer+d__28:MoveNext()

17:04:53:432NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:Disconnect()

17:04:53:432NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer+d__28:MoveNext()

17:04:53:689NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Coroutine:Run()

17:04:53:775NoneShutdown complete.

Amplitude.Coroutine+d__37:MoveNext()

17:04:53:797NoneShutting down the sandbox thread...

Unknown Type:Unknown Method